The original Zenonia was one of the first games on the iPhone to show more traditional games with some depth could be done on the platform. Zenonia 2: The Lost Memories builds upon its predecessor and in most cases, improves upon it. An action RPG in the vein of 16-bit classics like The Legend of Zelda: A Link to the Past, and throws in dungeon-crawling elements like leveling up, working skill trees, equipping new armor and even item crafting. Zenonia 2 follows the story of four adventurers representing four different classes the player can select to reclaim lost memories by the way of recollecting lost gems. Truth be told, the story isn’t remarkable and if anything, the cut scenes drag the experience down. Thankfully, they can be skipped. The increased focus on narrative, though, has seemingly made the game feel more linear. Areas feel smaller and more claustrophobic than those found in Zenonia. The touch screen controls work as well can be expected (and the rest depends on your preference for touch screen controls), and can easily be moved around, resized and even made increasingly transparent or opaque. New in Zenonia is online Player Vs Player combat, or PvP. Registering an account name and hoping onto the network to fight against other player is easy, and while the battles are on the simple side, they are also quite fun. Players can also exchange messages and items over the network. Zenonia 2 has a few spelling and grammar mistakes in dialog, likely mistranslations

Tags: Lost, memories, Review, Store, Zenonia

Related posts